Wednesday, September 18, 2024
The Armageddon Factor [II]
Tuesday, September 17, 2024
The Armageddon Factor [I]
8 September 1979 [23 minutes]
“So that’s what the Daleks have been looking for...Davros, the evil genius who created them.”
It’s an awesome moment. Four years since we last saw Davros on TV. Centuries since Davros died. His body covered in cobwebs; like a forgotten object in an old lady’s attic. The Doctor turns away. Davros hand begins to twitch. We see it but the Doctor doesn’t. The light on his head comes back on.
We knew it was coming. The Earth Dalek warned us in advance. But it’s still one of the great episode endings.
There are three more Dalek stories to come after this one. The revived Davros on trial. The revived Davros turning dead humans into Daleks. The revived Davros and his new Daleks at war with the original Daleks. Dalek schisms and Imperial Daleks and Dalek Civil Wars. Unlimited rice pudding. The Daleks as a former power: post-colonial pepper-pots.
Actors don’t like acting to props; and writers don’t like writing staccato robot dialogue. That’s why K-9 and Orac are both sarcastic robots. The invention of Davros gave the Daleks a face and a voice. But the facelessness and the roboticness of the Daleks is the very thing which made us love them so much.
A pivotal moment. From now on, there will be no more Dalek stories. Only stories about Davros and his mechanical minions.
Once before, the Doctor was sent here, unwillingly, by the Time Lords, at the exact moment of the Dalek's creation. But this time he has arrived at exactly the right place at exactly the right time....according to the principle of pot luck.
Available to Patreons -- The Androids of Tara
Available to Patreons -- The Power of Kroll
Available to Patreons -- The Armageddon Factor
Or read my compleat Key To Time essays in PDF booklet.
Monday, September 16, 2024
Power of Kroll [5]
Sunday, September 15, 2024
Power of Kroll [4]
We got right through Androids of Tara without anyone being sentenced to death: but we make up for it in Power of Kroll. Not only is Romana sacrificed to the man in a squid suit; but in Episode Three, Ranquin decrees that the Doctor, Romana and Rhom-Dutt should die by "the seventh Holy ritual".
In Ribos Operation, we saw that "the caves below the palace" functioned as a physical analogue to the Plot -- a space in which someone could get lost, encounter monsters, meet new supporting characters, and discover new resources. Similarly, in Stones of Blood a literal cliff acted as a concrete stand-in for the idea of cliff-hangers. When the Doctor and Romana needed to be in peril, they happened to find themselves on the edge of it. In this story, Ranquin is a living, breathing plot-device. Ostensibly, he kills people to propitiate Kroll and for political expediency. But it is clear that he really kills them to save Robert Holmes the trouble of thinking up more organic perils and cliffhangers. Ranquin doesn't kill his enemies when he has the chance: he ties them to stakes and straps them into complicated torture machines. And then goes away. He does this because he's cruel; he does this because the holy rituals tell him to; but mostly, he does it so they have a chance to escape.
It's hard for a writer to create a peril which arises naturally and organically from the situation the hero finds himself in. It's even harder for the hero to come up with a plausible way of escaping from an organic peril. So writers in a hurry create villains who create physical cliffhangers and drop our heroes into them. Good whodunnit writers come up with murders that seem baffling but have perfectly logical explanations. Lazy ones come up with mad serial killers who deliberately set difficult problems for detectives to solve.
So: the three of them are strapped to a medieval torture rack, which is attached to some vines, the idea being that when the sun dries the vines the rack will break our heroes' spines, very slowly. It's the kind of puzzle box that Penelope Pitstop and Batman regularly had to escape from: an over-elaborate death-machine with a deliberate weakness. Three good-guys, chained up alongside each other, three-in-a-bed style, while the Doctor banters and tries to take their minds off the situation: it feels like something out of Carry On, Don't Lose Your Head, or come to that, Crackerjack.
The closest analogy may actually be the Mikado, in which white people with yellow make-up talk very casually about extreme cruelty. ("Something I fancy with burning oil...burning lead or burning oil.") But the Mikado was a black comedy for adults: possibly even a satire against capital punishment. Taking the trouble to dream up a system of breaking someone's spine slowly seems to have an element of ghoulishness to it. A ghoulishness which probably appealed to the target audience; the sort of ghoulishness which kept the London Dungeon and the Chamber of Horrors in business.
Mrs Whitehouse complained when Holmes showed us the Master trying to drown the Doctor, pretty graphically. As a result, the violence was "toned down." I am not sure that treating nastiness as a joke, while focussing on pain and the modus operandiI is necessarily much of an improvement. The Princess Bride treated nasty torture as nasty torture, while retaining a PG rating. Westley does a very good job of appearing scared but trying to be brave.
Batman got out of traps by discovering appropriate gimmicks in his utility belt. Superman would suddenly remember a Kryptonian ability he had never previously mentioned. Mr Spock's magic Vulcan eyelids lasted for precisely one story. The Doctor spends some time talking about swampie architecture: there is a small window in the death-chamber, and what we have seen of the swampies makes it fairly unlikely that they would be able to smelt glass. Fair play to Robert Holmes for taking the trouble to set this up, even if he could have done a better job rubbing out the construction lines. But the solution to the death trap -- that the Doctor suddenly remembers that he can sing a really high note and shatter the glass feels like a cheat; like suddenly remembering the shark-repellant bat-spray. And worse, it feels silly; unDoctorish. Despite references to dame Nellie Melba, he doesn't appear to be singing: so much as emitting a high-pitched whine.
There have been other moments in Season 16 which have seemed very silly; but this is the first time I have felt that the programme was indefensibly taking the piss.
During the torture scene, the Doctor begins to say "Did I ever tell you about the time when I was a child..." Was he about to tell Romana the story about the Gallfreyan guru and the daisyest daisy which he told Jo when they were imprisoned in Atlantis?
Available to Patreons -- The Androids of Tara
Available to Patreons -- The Power of Kroll
Available to Patreons -- The Armageddon Factor
Or read my compleat Key To Time essays in PDF booklet.
Friday, September 13, 2024
Power of Kroll [3]
Thursday, September 12, 2024
The Power of Kroll [2]
So: what is right with Power of Kroll?
It's a Robert Holmes story. It's well constructed. It's based on some solid world-building; with even a little smidgeon of political messaging in the background. (This was before wokeness.)
Take a look at Episode Four. We're in a high-tech installation on an alien planet. Human colonists are refining methane, possibly as a food source for their home world. The refinery is being menaced by that ridiculously gigantic squid. The commander of the refinery announces that he is going to nuke the squid from orbit, because that's the only way to be sure. But blowing up Kroll will also wipe out the swampies.
There are a whole lot of wrinkles. The refinery crew come from Delta Magna: the action takes place on one of the planet's moons. But Delta Magna is itself an earth colony: Kroll and the swampies were displaced to the moon when the earth people arrived, some hundreds of years ago. Plans are underway to expand the refining operation, which would have destroyed the swampies' way of life in any case.
A nasty gun-runner with what could be a South African accent is supplying the swampies with weapons to use against the colonisers. He's only in it for the money; the guns don't work. And it turns out that he's being paid, not by liberals on the home-world, but by Thawn, the Nasty Commander, to provide him with a pretext to massacre the natives.
The methane that the colonists are refining is largely being generated by Kroll. (Did I mention that he is really a very large squid indeed?) So the thing which is threatening to destroy the refinery is the very thing which is keeping it going. How ironic! Or, put another way if Thawn destroys Kroll, he will put himself out of business.
The swampies worship Kroll as a deity. Their leader, Ranquin, is either a religious fanatic or else a cynical politician using superstition to maintain his grip on the population. Or, possibly both. But Kroll is indifferent to the swampies. He's just a squid. (This was before Call of Cthulhu; although it was a long time after Call of Cthulhu.)
This is decent, interesting world-building. I was tempted to type "a complex scenario": it does indeed feel like the sort of thing I would have come up with in my Dungeons & Dragons days. Create a multi-sided conflict in which some sides are nastier than others. Draw a map, with areas marked "the swamp", "the refinery", "the underground passage" and "the temple". Drop the player characters into the middle of it, in such a way that they can't help but disrupt the equilibrium. See if they can navigate it without becoming squid-food.
So. Thawn fires the nuclear missile at Kroll. But one of the crew, Duggen, reveals his hand. He is a liberal: a member of the Sons of Earth, a cult or pressure group which believes that all life is sacred because it began on Mother Earth. The idea, of "Earth" having a quasi-religious significance for the humans of a diaspora was previously touched on in the Sontaran Experiment. I don't think this implies that the two stories share a universe; merely that Robert Holmes re-used ideas.
Swamps are impassable to robots, so Duggen is played by voice-of-K9, John Leeson. The voice is not particularly recognisable; but something in his mannerisms kept putting me in mind of a children's TV presenter. I had, of course, forgotten that before Leeson was K-9, he had been Bungle the Bear.
Thawn also reveals his hand: he is an out and out racist and doesn't regard the swampies lives as being of any value whatsoever. Thawn knocks Duggen out and proceeds with the launch. It is a well established fact in the Doctor Who universe that a single blow to the head instantly immobilises a person, but that the person "comes round" in a few minutes with no after-effects. Presumably, no-one involved has ever seen a boxing match. Duggen recovers; presses the Big Red Abort button; and is shot by Thawn. A third crew member, Fenner, accuses Thawn of murder, but reluctantly remains at his post.
The whole of the story rotates around this scene. It's much more interesting than the human sacrifices, giant monsters and torture devices, because it's about characters doing things because they are the things those characters would do. Duggen and Thawn and Fenner have got points of view and beliefs. The Doctor is only peripherally involved: he has risked his life to disable the bomb; which ironically means that the Big Red Abort button had no effect and Duggen sacrificed himself for nothing.
"Touch that button and I swear I will kill you" says Thawn.
"Then kill me" says Duggen, "But you won't kill the others."
"That was cold blooded murder" says Fenner.
It's all terribly dramatic, albeit with a strong emphasis on the "melo". The elements of a decently constructed imaginary history intersect on a single choice by a single character. The Big Red Button is the same kind of thing as the Thermal Exhaust Port or the Golden Snitch. And the situation has some interesting, if not particularly subtle, parallels with the real world. An indigenous population have been displaced from their own land; and are about to be displaced a second time because their colonisers have found valuable minerals in their new home. The Doctor actually refers to the swampies as living in a reservation. And Thawn describes his missile attack as the final solution. (Did I mention that Doctor Who only became woke in 2017?)
Robert Holmes is a very good writer. And one of the things he is very good at is silly, fiddly, playful dialogue. Think of Hade endlessly calling his boss "your amplification" and "your voluminousness" in Sun Makers. Think of the fussy aliens in Carnival of Monsters complaining that "if you give a functionary a hygiene chamber they will store fossil fuel in it" . Think of that line in Weng-Chiang about South East Asians marching toward Iceland.
Maybe he was in a hurry. Maybe Graeme McDonald had told Graham Williams to tell Holmes that he wasn't allowed to do jokes. But there are no embellishments: no witty moments or memorable one-liners. There is some characterisation: Duggen nearly loses his temper when called back from his break, but just keeps himself under control and starts doing his job. Garron and Unstoffe (in Ribos Operation) are funny and likeable and well-acted: we'd happily have spent more time with them regardless of what they were doing in the story. Litefoot and Jago (in Talons of Weng-Chiang) were so amusing that they eventually got their own spin-off series. Thawn, Duggen and Fenner are simply the nasty-one, the nice-one and the in-between-just-doing-my-duty-one. They play their role in the story and nothing else.
Dull stories are often saved by Tom Baker's personal magnetism; but this time, his improv seems to be kept on a tight leash. When the Doctor conveniently discovers a book which narrates the history of the Swampie tribe, Romana asks if it is "holy writ". "It's atrociously writ" replies the Doctor. This is just about as funny as it gets. When Romana and the Doctor were required to explain the plot of Pirate Planet, Douglas Adams made some attempt to make it funny. Holmes presents us with unpolished exposition:
--That shows them being evicted from Delta Magna
--Where they originally came from.
-- That's right. They were given this moon as a sort of reservation.
and
--If a thing that size takes a nap every couple of centuries, its feeding processes must continue independently, probably through its tentacles.
-- And Thawn's men vanished while they were taking methane samples, drilling into the sediment.
--Like prodding a sleeping tiger.
---The refinery's heat exchangers must have raised the lake temperature by several degrees already...
David Fisher presented Tara as a fait accompli and proceeded to have fun with it -- poisonings and sword fights and ambushes and rescues. He never shows us how Tara came to be or how it works, because it obviously doesn't. Robert Holmes is interested in the set-up on Delta Magna: indeed, that's pretty much all he is interested in. The narrative development consists of gradual unveiling of the back story, and very little else. What action there is feels like padding.
Bad story? Bad Doctor Who story? Bad TV? It turns out that Plot, simply served up as Plot without any trimmings or flavourings, is really not very appetising.
In 1996, one Daniel Hooper was involved in a direct-action campaign to prevent a new road being built in an environmentally sensitive area. He would have been six years old when this story was transmitted.
Available to Patreons -- The Androids of Tara
Available to Patreons -- The Power of Kroll
Available to Patreons -- The Armageddon Factor
Or read my compleat Key To Time essays in PDF booklet.
Wednesday, September 11, 2024
The Power of Kroll [1]
Monday, September 09, 2024
Androids of Tara [3]
Saturday, September 07, 2024
Androids of Tara [2]
As the curtain rises on Episode One, the Doctor is playing chess. Not deep in concentration across a table, but lolling on the floor of the TARDIS, one end of his scarf wrapped around K-9.
There is no reason for the scarf to be wrapped around the dog: the Doctor has done it pointlessly, like a teenager wearing his school tie as a headband. He's being more than usually petulant. He makes a rude face at K-9 after making what he thinks is a clever move. He patronises K-9 when the robot makes what he considers to be a terrible one. When, inevitably, the Doctor loses, he unsportingly claims that chess is predictable and uninteresting.
We saw the same dynamic at the beginning of the Sunmakers. K-9 is good at chess and the Doctor is a bad loser. We're on K-9 and Romana's side: it's funny when the show-off Doctor is hoisted on his own multi-coloured petard. But one can't help thinking that the format is undermining the hero.
Why chess? Is this week's story going to be about whether it is better to follow textbook tactics or think outside the box? Is it going to be about the limits of artificial intelligence -- about whether organic life-forms can out-think artificial ones? Will we see the people of the universe reduced to pawns in a game between the Black Guardian and the White?
None of the above. In fact, the chess game has no relevance to the rest of the action. It's filler; there to represent down-time. George Lucas also showed an alien playing chess with a machine in order to indicate a transition between two adventures. Chewbacca, like the Doctor, is a terrible loser.
It's also there to indicate the Doctor's mood. The Doctor is signalling to Romana -- and to the White Guardian, if he is watching -- that he is bored with the quest and wants to opt out of it. And David Fisher is making very much the same point to us viewers; and very possibly to Graham Williams as well. The Key to Time theme has been an abject failure; and we're all heartily sick of it. Androids of Tara is about what happens when the hero (and the writer) opt out of the meta-plot. The Doctor is playing chess at Romana. One thinks of Marvin phoning up Zaphod in order to wash his head at him.
In Stones of Blood, the voice of the White Guardian popped up in the TARDIS to remind us that Season 16 was all about the Key To Time. In Androids of Tara, it falls to Romana to do so. And she uses some very interesting language:
"Aren't you forgetting something."
"I don't think so."
"What about our task. The Key to Time, remember?"
"Oh that old thing."
"Yes, that old thing. The Guardian did stress the need for urgency."
The idea of the Doctor forgetting -- or pretending to forget -- his mission is distinctly odd. I suppose Sir Galahad might conceivably have said "My task is to find the Holy Grail" and Princess Leia might possibly have said "My task is to deliver the secret plans". But it is strange for the Doctor to describe the quest for the Key to Time as a "task" -- as if saving the universe from eternal chaos is a chore; a bit of busy-work that he can't quite be bothered to get around to. He calls the most powerful artefact in the universe "that old thing". Arthur Dent used the same words to describe the eponymous Guide.
In previous seasons, the Doctor has been motivated by his innate sense of right and wrong; and his innate wish to find things out. But he doesn't have "missions" or "tasks": he wanders the universe quixotically getting involved in whatever is happening. When he is given a mission, by the Time Lords or the Brigadier, he resists it and complains about it. Going around the universe collecting plot coupons -- however valuable -- is a chore.
And it's a chore for the writers too. We can see Mr Fisher and Mr Holmes reluctantly working the Key into their stories, before getting on with the tale they would have told in any case. Only Douglas Adams seemed interested in finding ways to use the Key as a jumping off point for a narrative that wouldn't have happened if it hadn't been there.
So. The Doctor goes on strike. He opts out of the story. He delegates the job of finding the Fourth Segment to Romana. She has been acting as a kind of stand-in Doctor for the past twelve weeks in any case. He announces that he is going to go fishing and leave her to it.
Romana doesn't know what fishing is. Are there no fish on Gallifrey? Not even singing ones, in pools of liquid gold? Or are Time Lords vegetarians -- or opposed to even the mildest of bloodsports? (Romana has also never heard of horses.) The Doctor claims to have learned about fishing from Isaac Walton -- of course -- so maybe the sport is unique to earth. For once, he doesn't say that he taught Walton all he knew, so perhaps this particular name-drop is even true. On the other hand, Romana appears to be a pretty advanced chess player, able to spot checkmate a dozen moves ahead by glancing at the board. Is she so brilliant -- is chess so simple? -- that she can play like a master after observing a single game? Or is chess another of the things that humans learned from Gallifrey?
Romana goes to a wardrobe and selects a new dress. The Doctor goes to a cupboard and selects a fishing rod. Romana's cupboard contains a selection of clothes, in alphabetical order; the Doctor's, naturally, is full of junk.
Why do we need to see where the Doctor got his fishing rod, or indeed, where Romana got her frock? Last week, the Doctor produced a lawyer's wig out of thin air: if he had just emerged from the TARDIS with a fishing rod in his hand, we wouldn't have questioned it. When we first met Romana, she was wearing an elegant but impractical white gown. We didn't particularly wonder where she got the more sensible pink dress she was wearing in the Pirate Planet. But David Fisher apparently did wonder, because he dropped a tiny "Romana gets changed" sequence into Stones of Blood. She asks the Doctor if he likes her natty peach trouser-suit: the Doctor, of course, ignores her. So in this story, we actually see her choosing her dress.
I remember a bit of ephemera: a strip in a Countdown or TV Comic Summer Special in which the Third Doctor asks Jo Grant to change her clothes before travelling to the Olden Days. "My own clothes are suitable for any time period" he explained. Which makes sense. The Fourth Doctor's get-up is presumably equally inappropriate wherever he goes in the universe.
It lampshades a problem that has never occurred to us before. very like Sarah-Jane suddenly wondering how she understands renaissance Italian. Maybe the same Time Lord Gift ensures that travellers always blend in with their surroundings. Or maybe it's a mechanism of the TARDIS: the Tomorrow People used to have Chameleon Circuits fitted into their spacesuits, I seem to remember. Back in the day, we tackled the question of "what does the Doctor eat" -- the TARDIS has a futuristic replicator which produces food-flavoured tablets. Much later, we learned that the TARDIS had a bathroom; although not, of course, a bathroom. The TARDIS was never just a travelling device: it is clear in Unearthly Child that the Doctor and Susan regard it as their home.
So: there could have been a futuristic Clothes Replicator which materialised genre-appropriate costumes at the push of a button. It could have been called the Loom. And I expect that canon-conscious fans would say that it does. The TARDIS can be what it likes, inside and outside, and it just so happens that, this week, the Time Lord Clothing Loom Interface has been configured to look like an old fashioned wardrobe. The console room in New New New Who seems to reconfigure itself on a season-by-season basis.
But to me, that spoils the moment. Old Who is at its most sensible when it least makes sense. The TARDIS is a magic box, but it's also a rickety old machine that doesn't quite work. It's a piece of fabulously advanced Galifreyan technology; but it's also a sprawling, Hogwartian Gormenghast.
It certainly does have a wardrobe: Sarah-Jane once found one of Victoria's old dresses there. She also found a whole room full of wellington boots. The very first time we saw the interior, there were antique chairs, hatstands, and what looked like a wooden peacock positioned around the ultra-tech console. The TARDIS is very big, and the Doctor has been travelling for a very long time so of course he has acquired a lot of stuff. We first met him in a junk yard.
The final episodes of Invasion of Time weren't a one-off aberration. That's now what the TARDIS looks like. It's not a spaceship or a machine; it's where the Doctor and Romana go when they are not in a story. There is a sense that we are peeling away a backdrop, looking at a shabby bag-stage reality. Chess, fishing, clothes, bickering. Like Rosencrantz and Guildenstern, they are killing time until the writer thinks up something for them to do.
It's silly. It will get sillier. It could validly be seen as undermining or parodying the premise of the show. Up until Ribos Operation there was a viewpoint character, a human in the TARDIS. Now there is the Doctor and the lady Doctor. So if we get to glimpse their off-stage existence, it has to be weird, surreal, ridiculous. Soon enough, things will swing the other way and Peter Davison will reduce the TARDIS to a time travelling Premier Inn.
There was a popular children's TV series about a little man who tried on historical costumes; and found himself transported back in time to the period of the clothes: the Wild West if he was trying on a cowboy suit; Ancient Rome if he was trying on a toga.
"Romana gets changed." At the beginning of the next series, we will see Romana emerging from a changing room in a series of different bodies.
Available to Patreons -- The Androids of Tara
Available to Patreons -- The Power of Kroll
Available to Patreons -- The Armageddon Factor
Or read my compleat Key To Time essays in PDF booklet.